If they don’t, and force you to play it out, you likely win by attrition as your deck started with 80 cards and theirs more likely started with 60.Įven if the combo is broken all four times that the deck can activate it, your opponent is still facing a monster of a control deck with some hefty creatures that can’t be ignored.One of the first popularly discussed combos to emerge from Adventures in the Forgotten Realm - Magic: The Gathering’s latest set dripping with Dungeons & Dragons flavour - has been banned. An opponent who knows they can’t answer the activated combo in any of their sixty or even 75 cards could just scoop on spot. Of course, the deck doesn’t necessarily need to win through creature damage. In the absolute perfect world, the deck can cast Emrakul on turn six. In game two, depending on the matchup, the deck can board in two Emrakul, the Promised End, which is pretty much a promised end for your opponent (and it’s tutor-able with Search and Lancers). Since the deck can get to five white devotion by turn three, it can ramp to casting Lyra Dawnbringer rather quickly. I haven’t yet mentioned that the deck is also a white devotion deck, with three copies of Nykthos, Shrine to Nyx (which we can tutor with Search for Glory or Golos) to ramp up to our bigger threats, our Thalia's Lancers or to activating The Book, which cost six white mana total. Either way, being the Book player is a lot more fun than being the Book opponent, so let’s talk about playing the deck! This version of the deck actually has quite a few real wincons and doesn’t rely on opponent insta-scooping, forcing them to draw their deck turn by turn or taking them to time. Unfortunately for Book’s opponents, there are also more ways to protect the combo – and Pioneer can attach the Book to Mutavault, which becomes an angel for one mana as opposed to Faceless Haven, which becomes an angel for three mana. In Pioneer, though, we have more ways of dealing with the combo. There were calls for bans every other day on the Arena subreddit. The widely-accepted approach was to rope FaceBook pilots to keep them from re-entering the ladder and inflicting their evil for three to five minutes. When the Faceless Haven/Book of Exalted Deeds (FaceBook) combo was at its peak in Standard, the FaceBook player would activate the combo and their opponent would think about whether they remembered to put at least one Field of Ruin in their deck. This seems sort of fine on first glance: you just kill the angel, right? Well, it turns out Mutavault and Faceless Haven are both angels, and when they turn back into a land at the end of turn, they become extremely difficult to deal with. We’re talking about Book of Exalted Deeds combo – this time in a prison/control shell featuring Yorion, the Sky Nomad.įor those unfamiliar, The Book of Exalted Deeds puts a counter on an angel that says “you can’t lose the game and opponents can’t win the game”. I hate to highlight two mono-white lists in a row, but this deck (which SeventhProphet has taken two leagues with in two weeks) just looks absolutely miserable to play against and, like it did in Standard, demands some amount of sideboard or even maindeck slots in every deck hoping to 5-0 a league.
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